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- #include "ue9error.h"
-
- const char *ue9_error_text[] = {
- [0] = "(no error)",
- [SCRATCH_WRT_FAIL] = "SCRATCH_WRT_FAIL",
- [SCRATCH_ERASE_FAIL] = "SCRATCH_ERASE_FAIL",
- [DATA_BUFFER_OVERFLOW] = "DATA_BUFFER_OVERFLOW",
- [ADC0_BUFFER_OVERFLOW] = "ADC0_BUFFER_OVERFLOW",
- [FUNCTION_INVALID] = "FUNCTION_INVALID",
- [SWDT_TIME_INVALID] = "SWDT_TIME_INVALID",
- [FLASH_WRITE_FAIL] = "FLASH_WRITE_FAIL",
- [FLASH_ERASE_FAIL] = "FLASH_ERASE_FAIL",
- [FLASH_JMP_FAIL] = "FLASH_JMP_FAIL",
- [FLASH_PSP_TIMEOUT] = "FLASH_PSP_TIMEOUT",
- [FLASH_ABORT_RECEIVED] = "FLASH_ABORT_RECEIVED",
- [FLASH_PAGE_MISMATCH] = "FLASH_PAGE_MISMATCH",
- [FLASH_BLOCK_MISMATCH] = "FLASH_BLOCK_MISMATCH",
- [FLASH_PAGE_NOT_IN_CODE_AREA] = "FLASH_PAGE_NOT_IN_CODE_AREA",
- [MEM_ILLEGAL_ADDRESS] = "MEM_ILLEGAL_ADDRESS",
- [FLASH_LOCKED] = "FLASH_LOCKED",
- [INVALID_BLOCK] = "INVALID_BLOCK",
- [FLASH_ILLEGAL_PAGE] = "FLASH_ILLEGAL_PAGE",
- [STREAM_IS_ACTIVE] = "STREAM_IS_ACTIVE",
- [STREAM_TABLE_INVALID] = "STREAM_TABLE_INVALID",
- [STREAM_CONFIG_INVALID] = "STREAM_CONFIG_INVALID",
- [STREAM_BAD_TRIGGER_SOURCE] = "STREAM_BAD_TRIGGER_SOURCE",
- [STREAM_NOT_RUNNING] = "STREAM_NOT_RUNNING",
- [STREAM_INVALID_TRIGGER] = "STREAM_INVALID_TRIGGER",
- [STREAM_CONTROL_BUFFER_OVERFLOW] = "STREAM_CONTROL_BUFFER_OVERFLOW",
- [STREAM_SCAN_OVERLAP] = "STREAM_SCAN_OVERLAP",
- [STREAM_SAMPLE_NUM_INVALID] = "STREAM_SAMPLE_NUM_INVALID",
- [STREAM_BIPOLAR_GAIN_INVALID] = "STREAM_BIPOLAR_GAIN_INVALID",
- [STREAM_SCAN_RATE_INVALID] = "STREAM_SCAN_RATE_INVALID",
- [TIMER_INVALID_MODE] = "TIMER_INVALID_MODE",
- [TIMER_QUADRATURE_AB_ERROR] = "TIMER_QUADRATURE_AB_ERROR",
- [TIMER_QUAD_PULSE_SEQUENCE] = "TIMER_QUAD_PULSE_SEQUENCE",
- [TIMER_BAD_CLOCK_SOURCE] = "TIMER_BAD_CLOCK_SOURCE",
- [TIMER_STREAM_ACTIVE] = "TIMER_STREAM_ACTIVE",
- [TIMER_PWMSTOP_MODULE_ERROR] = "TIMER_PWMSTOP_MODULE_ERROR",
- [EXT_OSC_NOT_STABLE] = "EXT_OSC_NOT_STABLE",
- [INVALID_POWER_SETTING] = "INVALID_POWER_SETTING",
- [PLL_NOT_LOCKED] = "PLL_NOT_LOCKED"
- };
-
- const char *ue9_error(int errorcode)
- {
- if (errorcode > ARRAY_SIZE(ue9_error_text))
- return "(invalid errorcode)";
- else
- return ue9_error_text[errorcode];
- }
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