
git-svn-id: https://bucket.mit.edu/svn/nilm/acquisition/ethstream@7298 ddd99763-3ecb-0310-9145-efcb8ce7c51f
750 lines
17 KiB
C
750 lines
17 KiB
C
/*
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* Labjack Tools
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* Copyright (c) 2003-2007 Jim Paris <jim@jtan.com>
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*
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* This is free software; you can redistribute it and/or modify it and
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* it is provided under the terms of version 2 of the GNU General Public
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* License as published by the Free Software Foundation; see COPYING.
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*/
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#include <errno.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <stdio.h>
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#include <string.h>
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#include <sys/types.h>
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#include <math.h>
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#include "netutil.h"
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#include "compat.h"
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#include "debug.h"
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#include "ue9.h"
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#include "ue9error.h"
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#include "util.h"
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#include "netutil.h"
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#define UE9_TIMEOUT 5 /* Timeout for connect/send/recv, in seconds */
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/* Fill checksums in data buffers, with "normal" checksum format */
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void
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ue9_checksum_normal (uint8_t * buffer, size_t len)
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{
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uint16_t sum = 0;
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if (len < 1)
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{
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fprintf (stderr, "ue9_checksum_normal: len too short\n");
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exit (1);
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}
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while (--len >= 1)
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sum += (uint16_t) buffer[len];
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sum = (sum / 256) + (sum % 256);
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sum = (sum / 256) + (sum % 256);
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buffer[0] = (uint8_t) sum;
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}
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/* Fill checksums in data buffers, with "extended" checksum format */
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void
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ue9_checksum_extended (uint8_t * buffer, size_t len)
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{
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uint16_t sum = 0;
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if (len < 6)
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{
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fprintf (stderr, "ue9_checksum_extended: len too short\n");
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exit (1);
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}
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/* 16-bit extended checksum */
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while (--len >= 6)
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sum += (uint16_t) buffer[len];
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buffer[4] = (uint8_t) (sum & 0xff);
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buffer[5] = (uint8_t) (sum >> 8);
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/* 8-bit normal checksum over first 6 bytes */
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ue9_checksum_normal (buffer, 6);
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}
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/* Verify checksums in data buffers, with "normal" checksum format. */
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int
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ue9_verify_normal (uint8_t * buffer, size_t len)
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{
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uint8_t saved, new;
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if (len < 1)
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{
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fprintf (stderr, "ue9_verify_normal: len too short\n");
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exit (1);
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}
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saved = buffer[0];
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ue9_checksum_normal (buffer, len);
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new = buffer[0];
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buffer[0] = saved;
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if (new != saved)
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{
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verb ("got %02x, expected %02x\n", saved, new);
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return 0;
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}
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return 1;
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}
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/* Verify checksums in data buffers, with "extended" checksum format. */
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int
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ue9_verify_extended (uint8_t * buffer, size_t len)
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{
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uint8_t saved[3], new[3];
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if (len < 6)
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{
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fprintf (stderr, "ue9_verify_extended: len too short\n");
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exit (1);
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}
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saved[0] = buffer[0];
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saved[1] = buffer[4];
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saved[2] = buffer[5];
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ue9_checksum_extended (buffer, len);
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new[0] = buffer[0];
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new[1] = buffer[4];
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new[2] = buffer[5];
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buffer[0] = saved[0];
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buffer[4] = saved[1];
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buffer[5] = saved[2];
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if (saved[0] != new[0] || saved[1] != new[1] || saved[2] != new[2])
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{
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verb ("got %02x %02x %02x, expected %02x %02x %02x\n",
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saved[0], saved[1], saved[2], new[0], new[1], new[2]);
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return 0;
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}
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return 1;
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}
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/* Data conversion. If calib is NULL, use uncalibrated conversions. */
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double
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ue9_binary_to_analog (struct ue9Calibration *calib,
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uint8_t gain, uint8_t resolution, uint16_t data)
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{
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double slope = 0, offset;
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if (calib == NULL)
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{
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double uncal[9] = { 5.08, 2.54, 1.27, 0.63, 0, 0, 0, 0, 10.25 };
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if (gain >= ARRAY_SIZE (uncal) || uncal[gain] == 0)
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{
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fprintf (stderr, "ue9_binary_to_analog: bad gain\n");
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exit (1);
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}
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return data * uncal[gain] / 65536.0;
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}
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if (resolution < 18)
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{
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if (gain <= 3)
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{
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slope = calib->unipolarSlope[gain];
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offset = calib->unipolarOffset[gain];
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}
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else if (gain == 8)
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{
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slope = calib->bipolarSlope;
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offset = calib->bipolarOffset;
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}
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}
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else
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{
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if (gain == 0)
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{
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slope = calib->hiResUnipolarSlope;
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offset = calib->hiResUnipolarOffset;
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}
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else if (gain == 8)
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{
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slope = calib->hiResBipolarSlope;
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offset = calib->hiResBipolarOffset;
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}
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}
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if (slope == 0)
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{
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fprintf (stderr, "ue9_binary_to_analog: bad gain\n");
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exit (1);
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}
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return data * slope + offset;
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}
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/* Execute a command on the UE9. Returns -1 on error. Fills the
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checksums on the outgoing packets, and verifies them on the
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incoming packets. Data in "out" is transmitted, data in "in" is
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received. */
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int
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ue9_command (int fd, uint8_t * out, uint8_t * in, int inlen)
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{
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int extended = 0, outlen;
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uint8_t saved_1, saved_3;
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ssize_t ret;
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if ((out[1] & 0x78) == 0x78)
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extended = 1;
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/* Figure out length of data payload, and fill checksums. */
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if (extended)
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{
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outlen = 6 + (out[2]) * 2;
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ue9_checksum_extended (out, outlen);
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}
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else
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{
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outlen = 2 + (out[1] & 7) * 2;
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ue9_checksum_normal (out, outlen);
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}
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/* Send request */
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ret = send_all_timeout (fd, out, outlen, 0, &(struct timeval)
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{
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.tv_sec = UE9_TIMEOUT});
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if (ret < 0 || ret != outlen)
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{
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verb ("short send %d\n", (int) ret);
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return -1;
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}
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/* Save a few bytes that we'll want to compare against later,
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in case the caller passed the same buffer twice. */
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saved_1 = out[1];
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if (extended)
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saved_3 = out[3];
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/* Receive result */
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ret = recv_all_timeout (fd, in, inlen, 0, &(struct timeval)
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{
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.tv_sec = UE9_TIMEOUT});
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if (ret < 0 || ret != inlen)
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{
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verb ("short recv %d\n", (int) ret);
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return -1;
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}
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/* Verify it */
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if ((in[1] & 0xF8) != (saved_1 & 0xF8))
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verb ("returned command doesn't match\n");
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else if (extended && (in[3] != saved_3))
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verb ("extended command doesn't match\n");
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else if (extended && (inlen != (6 + (in[2]) * 2)))
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verb ("returned extended data is the wrong len\n");
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else if (!extended && (inlen != (2 + (in[1] & 7) * 2)))
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verb ("returned data is the wrong len\n");
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else if (extended && !ue9_verify_extended (in, inlen))
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verb ("extended checksum is invalid\n");
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else if (!ue9_verify_normal (in, extended ? 6 : inlen))
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verb ("normal checksum is invalid\n");
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else
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return 0; /* looks good */
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return -1;
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}
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/* Read a memory block from the device. Returns -1 on error. */
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int
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ue9_memory_read (int fd, int blocknum, uint8_t * buffer, int len)
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{
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uint8_t sendbuf[8], recvbuf[136];
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if (len != 128)
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{
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fprintf (stderr, "ue9_memory_read: buffer length must be 128\n");
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exit (1);
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}
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/* Request memory block */
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sendbuf[1] = 0xf8;
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sendbuf[2] = 0x01;
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sendbuf[3] = 0x2a;
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sendbuf[6] = 0x00;
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sendbuf[7] = blocknum;
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if (ue9_command (fd, sendbuf, recvbuf, sizeof (recvbuf)) < 0)
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{
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verb ("command failed\n");
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return -1;
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}
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/* Got it */
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memcpy (buffer, recvbuf + 8, len);
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return 0;
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}
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/* Convert 64-bit fixed point to double type */
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double
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ue9_fp64_to_double (uint8_t * data)
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{
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int32_t a;
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uint32_t b;
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a = (data[7] << 24) | (data[6] << 16) | (data[5] << 8) | data[4];
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b = (data[3] << 24) | (data[2] << 16) | (data[1] << 8) | data[0];
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return (double) a + (double) b / (double) 4294967296.0L;
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}
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/* Retrieve calibration data from the device. Returns -1 on error. */
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int
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ue9_get_calibration (int fd, struct ue9Calibration *calib)
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{
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uint8_t buf[128];
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/* Block 0 */
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if (ue9_memory_read (fd, 0, buf, 128) < 0)
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return -1;
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calib->unipolarSlope[0] = ue9_fp64_to_double (buf + 0);
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calib->unipolarOffset[0] = ue9_fp64_to_double (buf + 8);
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calib->unipolarSlope[1] = ue9_fp64_to_double (buf + 16);
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calib->unipolarOffset[1] = ue9_fp64_to_double (buf + 24);
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calib->unipolarSlope[2] = ue9_fp64_to_double (buf + 32);
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calib->unipolarOffset[2] = ue9_fp64_to_double (buf + 40);
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calib->unipolarSlope[3] = ue9_fp64_to_double (buf + 48);
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calib->unipolarOffset[3] = ue9_fp64_to_double (buf + 56);
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/* Block 1 */
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if (ue9_memory_read (fd, 1, buf, 128) < 0)
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return -1;
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calib->bipolarSlope = ue9_fp64_to_double (buf + 0);
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calib->bipolarOffset = ue9_fp64_to_double (buf + 8);
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/* Block 2 */
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if (ue9_memory_read (fd, 2, buf, 128) < 0)
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return -1;
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calib->DACSlope[0] = ue9_fp64_to_double (buf + 0);
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calib->DACOffset[0] = ue9_fp64_to_double (buf + 8);
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calib->DACSlope[1] = ue9_fp64_to_double (buf + 16);
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calib->DACOffset[1] = ue9_fp64_to_double (buf + 24);
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calib->tempSlope = ue9_fp64_to_double (buf + 32);
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calib->tempSlopeLow = ue9_fp64_to_double (buf + 48);
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calib->calTemp = ue9_fp64_to_double (buf + 64);
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calib->Vref = ue9_fp64_to_double (buf + 72);
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calib->VrefDiv2 = ue9_fp64_to_double (buf + 88);
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calib->VsSlope = ue9_fp64_to_double (buf + 96);
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/* Block 3 */
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if (ue9_memory_read (fd, 3, buf, 128) < 0)
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return -1;
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calib->hiResUnipolarSlope = ue9_fp64_to_double (buf + 0);
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calib->hiResUnipolarOffset = ue9_fp64_to_double (buf + 8);
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/* Block 4 */
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if (ue9_memory_read (fd, 4, buf, 128) < 0)
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return -1;
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calib->hiResBipolarSlope = ue9_fp64_to_double (buf + 0);
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calib->hiResBipolarOffset = ue9_fp64_to_double (buf + 8);
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/* All done */
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return 1;
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}
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/* Retrieve comm config, returns -1 on error */
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int
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ue9_get_comm_config (int fd, struct ue9CommConfig *config)
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{
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uint8_t sendbuf[18];
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uint8_t recvbuf[24];
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memset (sendbuf, 0, sizeof (sendbuf));
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memset (config, 0, sizeof (struct ue9CommConfig));
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sendbuf[1] = 0xf8;
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sendbuf[2] = 0x09;
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sendbuf[3] = 0x08;
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if (ue9_command (fd, sendbuf, recvbuf, sizeof (recvbuf)) < 0)
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{
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verb ("command failed\n");
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return -1;
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}
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verb ("todo\n");
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return -1;
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}
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/* Retrieve control config, returns -1 on error */
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int
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ue9_get_control_config (int fd, struct ue9ControlConfig *config)
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{
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uint8_t sendbuf[18];
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uint8_t recvbuf[24];
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memset (sendbuf, 0, sizeof (sendbuf));
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memset (config, 0, sizeof (struct ue9ControlConfig));
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sendbuf[1] = 0xf8;
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sendbuf[2] = 0x06;
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sendbuf[3] = 0x08;
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if (ue9_command (fd, sendbuf, recvbuf, sizeof (recvbuf)) < 0)
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{
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verb ("command failed\n");
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return -1;
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}
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verb ("todo\n");
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return -1;
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}
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/* Open TCP/IP connection to the UE9 */
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int
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ue9_open (const char *host, int port)
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{
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int fd;
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struct sockaddr_in address;
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struct hostent *he;
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int window_size = 128 * 1024;
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net_init ();
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/* Create socket */
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fd = socket (PF_INET, SOCK_STREAM, IPPROTO_TCP);
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if (fd < 0)
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{
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verb ("socket returned %d\n", fd);
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return -1;
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}
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/* Set nonblocking */
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if (soblock (fd, 0) < 0)
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{
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verb ("can't set nonblocking\n");
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return -1;
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}
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/* Set initial window size hint to workaround LabJack firmware bug */
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setsockopt (fd, SOL_SOCKET, SO_SNDBUF, (void *) &window_size,
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sizeof (window_size));
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setsockopt (fd, SOL_SOCKET, SO_RCVBUF, (void *) &window_size,
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sizeof (window_size));
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/* Resolve host */
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address.sin_family = AF_INET;
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address.sin_port = htons (port);
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he = gethostbyname (host);
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if (he == NULL)
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{
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verb ("gethostbyname(\"%s\") failed\n", host);
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return -1;
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}
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address.sin_addr = *((struct in_addr *) he->h_addr);
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debug ("Resolved %s -> %s\n", host, inet_ntoa (address.sin_addr));
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/* Connect */
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if (connect_timeout (fd, (struct sockaddr *) &address, sizeof (address),
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&(struct timeval)
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{
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.tv_sec = UE9_TIMEOUT}) < 0)
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{
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verb ("connection to %s:%d failed: %s\n",
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inet_ntoa (address.sin_addr), port, compat_strerror (errno));
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return -1;
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}
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return fd;
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}
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/* Close connection to the UE9 */
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void
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ue9_close (int fd)
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{
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/* does anyone actually call shutdown these days? */
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shutdown (fd, 2 /* SHUT_RDWR */ );
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close (fd);
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}
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/* Compute scanrate based on the provided values. */
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double
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ue9_compute_rate (uint8_t scanconfig, uint16_t scaninterval)
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{
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double clock;
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/* A "scan" is across all channels. Each scan is triggered at
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a fixed rate, and not affected by the number of channels.
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Channels are scanned as quickly as possible. */
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switch ((scanconfig >> 3) & 3)
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{
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case 0:
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clock = 4e6;
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break;
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case 1:
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clock = 48e6;
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break;
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case 2:
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clock = 750e3;
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break;
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case 3:
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clock = 24e6;
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break;
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}
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if (scanconfig & 0x2)
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clock /= 256;
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if (scaninterval == 0)
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return 0;
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return clock / scaninterval;
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}
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/* Choose the best ScanConfig and ScanInterval parameters for the
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desired scanrate. Returns -1 if no valid config found */
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int
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ue9_choose_scan (double desired_rate, double *actual_rate,
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uint8_t * scanconfig, uint16_t * scaninterval)
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{
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int i;
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struct
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{
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double clock;
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uint8_t config;
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} valid[] =
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{
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{
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48e6, 0x08},
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{
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24e6, 0x18},
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{
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4e6, 0x00},
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{
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750e3, 0x10},
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{
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48e6 / 256, 0x0a},
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{
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24e6 / 256, 0x1a},
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{
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|
4e6 / 256, 0x02},
|
|
{
|
|
750e3 / 256, 0x12},
|
|
{
|
|
0, 0}};
|
|
|
|
/* Start with the fastest clock frequency. If the
|
|
scaninterval would be too large, knock it down until it
|
|
fits. */
|
|
for (i = 0; valid[i].clock != 0; i++)
|
|
{
|
|
double interval = valid[i].clock / desired_rate;
|
|
|
|
debug ("Considering clock %lf (interval %lf)\n",
|
|
valid[i].clock, interval);
|
|
|
|
if (interval >= 0.5 && interval < 65535.5)
|
|
{
|
|
|
|
*scaninterval = floor (interval + 0.5);
|
|
|
|
*scanconfig = valid[i].config;
|
|
*actual_rate = ue9_compute_rate (*scanconfig, *scaninterval);
|
|
|
|
debug ("Config 0x%02x, desired %lf, actual %lf\n",
|
|
*scanconfig, desired_rate, *actual_rate);
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
/* Flush data buffers */
|
|
void
|
|
ue9_buffer_flush (int fd)
|
|
{
|
|
uint8_t sendbuf[2], recvbuf[2];
|
|
|
|
sendbuf[1] = 0x08; /* FlushBuffer */
|
|
|
|
if (ue9_command (fd, sendbuf, recvbuf, sizeof (recvbuf)) < 0)
|
|
{
|
|
verb ("command failed\n");
|
|
}
|
|
}
|
|
|
|
/* Stop stream. Returns < 0 on failure. */
|
|
int
|
|
ue9_stream_stop (int fd)
|
|
{
|
|
uint8_t sendbuf[2], recvbuf[4];
|
|
|
|
sendbuf[1] = 0xB0;
|
|
|
|
if (ue9_command (fd, sendbuf, recvbuf, sizeof (recvbuf)) < 0)
|
|
{
|
|
verb ("command failed\n");
|
|
return -1;
|
|
}
|
|
|
|
if (recvbuf[2] == STREAM_NOT_RUNNING || recvbuf[2] == 0)
|
|
return 0;
|
|
|
|
debug ("error %s\n", ue9_error (recvbuf[2]));
|
|
return -recvbuf[2];
|
|
}
|
|
|
|
/* Start stream. Returns < 0 on failure. */
|
|
int
|
|
ue9_stream_start (int fd)
|
|
{
|
|
uint8_t sendbuf[2], recvbuf[4];
|
|
|
|
sendbuf[1] = 0xA8;
|
|
|
|
if (ue9_command (fd, sendbuf, recvbuf, sizeof (recvbuf)) < 0)
|
|
{
|
|
verb ("command failed\n");
|
|
return -1;
|
|
}
|
|
|
|
if (recvbuf[2] == 0)
|
|
return 0;
|
|
|
|
debug ("error %s\n", ue9_error (recvbuf[2]));
|
|
return -recvbuf[2];
|
|
}
|
|
|
|
/* "Simple" stream configuration, assumes the channels are all
|
|
configured with the same gain. */
|
|
int
|
|
ue9_streamconfig_simple (int fd, int *channel_list, int channel_count,
|
|
uint8_t scanconfig, uint16_t scaninterval,
|
|
uint8_t gain)
|
|
{
|
|
int i;
|
|
uint8_t buf[256];
|
|
|
|
/* Set up StreamConfig command with channels and scan options */
|
|
buf[1] = 0xF8; /* Extended command */
|
|
buf[2] = channel_count + 3; /* Command data words */
|
|
buf[3] = 0x11; /* StreamConfig */
|
|
buf[6] = channel_count; /* Number of channels */
|
|
buf[7] = 12; /* Bit resolution */
|
|
buf[8] = 0; /* Extra settling time */
|
|
buf[9] = scanconfig;
|
|
buf[10] = scaninterval & 0xff;
|
|
buf[11] = scaninterval >> 8;
|
|
|
|
for (i = 0; i < channel_count; i++)
|
|
{
|
|
buf[12 + 2 * i] = channel_list[i]; /* Channel number */
|
|
buf[13 + 2 * i] = gain; /* Gain/bipolar setup */
|
|
}
|
|
|
|
/* Send StreamConfig */
|
|
if (ue9_command (fd, buf, buf, 8) < 0)
|
|
{
|
|
debug ("command failed\n");
|
|
return -1;
|
|
}
|
|
|
|
if (buf[6] != 0)
|
|
{
|
|
verb ("returned error %s\n", ue9_error (buf[6]));
|
|
return -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* Stream data and pass it to the data callback. If callback returns
|
|
negative, stops reading and returns 0. Returns < 0 on error. */
|
|
int
|
|
ue9_stream_data (int fd, int channels,
|
|
ue9_stream_cb_t callback, void *context)
|
|
{
|
|
int ret;
|
|
uint8_t buf[46];
|
|
uint8_t packet = 0;
|
|
int channel = 0;
|
|
int i;
|
|
uint16_t data[channels];
|
|
|
|
for (;;)
|
|
{
|
|
/* Receive data */
|
|
ret = recv_all_timeout (fd, buf, 46, 0, &(struct timeval)
|
|
{
|
|
.tv_sec = UE9_TIMEOUT});
|
|
|
|
/* Verify packet format */
|
|
if (ret != 46)
|
|
{
|
|
verb ("short recv %d\n", (int) ret);
|
|
return -1;
|
|
}
|
|
|
|
if (!ue9_verify_extended (buf, 46) || !ue9_verify_normal (buf, 6))
|
|
{
|
|
verb ("bad checksum\n");
|
|
return -2;
|
|
}
|
|
|
|
if (buf[1] != 0xF9 || buf[2] != 0x14 || buf[3] != 0xC0)
|
|
{
|
|
verb ("bad command bytes\n");
|
|
return -3;
|
|
}
|
|
|
|
if (buf[11] != 0)
|
|
{
|
|
verb ("stream error: %s\n", ue9_error (buf[11]));
|
|
return -4;
|
|
}
|
|
|
|
/* Check for dropped packets. */
|
|
if (buf[10] != packet)
|
|
{
|
|
verb ("expected packet %d, but received packet %d\n",
|
|
packet, buf[10]);
|
|
return -5;
|
|
}
|
|
packet++;
|
|
|
|
/* Check comm processor backlog (up to 512 kB) */
|
|
if (buf[45] & 0x80)
|
|
{
|
|
verb ("buffer overflow in CommBacklog, aborting\n");
|
|
return -6;
|
|
}
|
|
if ((buf[45] & 0x7f) > 112)
|
|
debug ("warning: CommBacklog is high (%d bytes)\n",
|
|
(buf[45] & 0x7f) * 4096);
|
|
|
|
/* Check control processor backlog (up to 256 bytes). */
|
|
if (buf[44] == 255)
|
|
{
|
|
verb ("ControlBacklog is maxed out, aborting\n");
|
|
return -7;
|
|
}
|
|
if (buf[44] > 224)
|
|
debug ("warning: ControlBacklog is high (%d bytes)\n", buf[44]);
|
|
|
|
/* Read samples from the buffer */
|
|
for (i = 12; i <= 42; i += 2)
|
|
{
|
|
data[channel++] = buf[i] + (buf[i + 1] << 8);
|
|
if (channel < channels)
|
|
continue;
|
|
|
|
/* Received a full scan, send to callback */
|
|
channel = 0;
|
|
if ((*callback) (channels, data, context) < 0)
|
|
{
|
|
/* We're done */
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
}
|