nilmdb/docs/design.md

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Structure

nilmdb.nilmdb is the NILM database interface. A nilmdb.BulkData interface stores data in flat files, and a SQL database tracks metadata and ranges.

Access to the nilmdb must be single-threaded. This is handled with the nilmdb.serializer class. In the future this could probably be turned into a per-path serialization.

nilmdb.server is a HTTP server that provides an interface to talk, thorugh the serialization layer, to the nilmdb object.

nilmdb.client is a HTTP client that connects to this.

Sqlite performance

Committing a transaction in the default sync mode (PRAGMA synchronous=FULL) takes about 125msec. sqlite3 will commit transactions at 3 times:

  1. explicit con.commit()

  2. between a series of DML commands and non-DML commands, e.g. after a series of INSERT, SELECT, but before a CREATE TABLE or PRAGMA.

  3. at the end of an explicit transaction, e.g. "with self.con as con:"

To speed up testing, or if this transaction speed becomes an issue, the sync=False option to NilmDB will set PRAGMA synchronous=OFF.

Inserting streams

We need to send the contents of "data" as POST. Do we need chunked transfer?

  • Don't know the size in advance, so we would need to use chunked if we send the entire thing in one request.
  • But we shouldn't send one chunk per line, so we need to buffer some anyway; why not just make new requests?
  • Consider the infinite-streaming case, we might want to send it immediately? Not really -- server still should do explicit inserts of fixed-size chunks.
  • Even chunked encoding needs the size of each chunk beforehand, so everything still gets buffered. Just a tradeoff of buffer size.

Before timestamps are added:

  • Raw data is about 440 kB/s (9 channels)

  • Prep data is about 12.5 kB/s (1 phase)

  • How do we know how much data to send?

    • Remember that we can only do maybe 8-50 transactions per second on the sqlite database. So if one block of inserted data is one transaction, we'd need the raw case to be around 64kB per request, ideally more.
    • Maybe use a range, based on how long it's taking to read the data
      • If no more data, send it
      • If data > 1 MB, send it
    • If more than 10 seconds have elapsed, send it
    • Should those numbers come from the server?

Converting from ASCII to PyTables:

  • For each row getting added, we need to set attributes on a PyTables Row object and call table.append(). This means that there isn't a particularly efficient way of converting from ascii.
  • Could create a function like nilmdb.layout.Layout("foo".fillRow(asciiline)
    • But this means we're doing parsing on the serialized side
    • Let's keep parsing on the threaded server side so we can detect errors better, and not block the serialized nilmdb for a slow parsing process.
  • Client sends ASCII data
  • Server converts this ACSII data to a list of values
    • Maybe:

        # threaded side creates this object
        parser = nilmdb.layout.Parser("layout_name")
        # threaded side parses and fills it with data
        parser.parse(textdata)
        # serialized side pulls out rows
        for n in xrange(parser.nrows):
            parser.fill_row(rowinstance, n)
            table.append()
      

Inserting streams, inside nilmdb

  • First check that the new stream doesn't overlap.
    • Get minimum timestamp, maximum timestamp from data parser.
      • (extend parser to verify monotonicity and track extents)
    • Get all intervals for this stream in the database
    • See if new interval overlaps any existing ones
      • If so, bail
    • Question: should we cache intervals inside NilmDB?
      • Assume database is fast for now, and always rebuild fom DB.
      • Can add a caching layer later if we need to.
    • stream_get_ranges(path) -> return IntervalSet?

Speed

  • First approach was quadratic. Adding four hours of data:

      $ time zcat /home/jim/bpnilm-data/snapshot-1-20110513-110002.raw.gz | ./nilmtool.py insert -s 20110513-110000 /bpnilm/1/raw
      real    24m31.093s
      $ time zcat /home/jim/bpnilm-data/snapshot-1-20110513-110002.raw.gz | ./nilmtool.py insert -s 20110513-120001 /bpnilm/1/raw
      real    43m44.528s
      $ time zcat /home/jim/bpnilm-data/snapshot-1-20110513-110002.raw.gz | ./nilmtool.py insert -s 20110513-130002 /bpnilm/1/raw
      real    93m29.713s
      $ time zcat /home/jim/bpnilm-data/snapshot-1-20110513-110002.raw.gz | ./nilmtool.py insert -s 20110513-140003 /bpnilm/1/raw
      real    166m53.007s
    
  • Disabling pytables indexing didn't help:

      real    31m21.492s
      real    52m51.963s
      real    102m8.151s
      real    176m12.469s
    
  • Server RAM usage is constant.

  • Speed problems were due to IntervalSet speed, of parsing intervals from the database and adding the new one each time.

    • First optimization is to cache result of nilmdb:_get_intervals, which gives the best speedup.

    • Also switched to internally using bxInterval from bx-python package. Speed of tests/test_interval:TestIntervalSpeed is pretty decent and seems to be growing logarithmically now. About 85μs per insertion for inserting 131k entries.

    • Storing the interval data in SQL might be better, with a scheme like: http://www.logarithmic.net/pfh/blog/01235197474

  • Next slowdown target is nilmdb.layout.Parser.parse().

    • Rewrote parsers using cython and sscanf

    • Stats (rev 10831), with _add_interval disabled

      layout.pyx.Parser.parse:128 6303 sec, 262k calls layout.pyx.parse:63 13913 sec, 5.1g calls numpy:records.py.fromrecords:569 7410 sec, 262k calls

  • Probably OK for now.

  • After all updates, now takes about 8.5 minutes to insert an hour of data, constant after adding 171 hours (4.9 billion data points)

  • Data set size: 98 gigs = 20 bytes per data point. 6 uint16 data + 1 uint32 timestamp = 16 bytes per point So compression must be off -- will retry with compression forced on.

IntervalSet speed

  • Initial implementation was pretty slow, even with binary search in sorted list

  • Replaced with bxInterval; now takes about log n time for an insertion

    • TestIntervalSpeed with range(17,18) and profiling
      • 85 μs each
      • 131072 calls to __iadd__
      • 131072 to bx.insert_interval
      • 131072 to bx.insert:395
      • 2355835 to bx.insert:106 (18x as many?)
  • Tried blist too, worse than bxinterval.

  • Might be algorithmic improvements to be made in Interval.py, like in __and__

  • Replaced again with rbtree. Seems decent. Numbers are time per insert for 2**17 insertions, followed by total wall time and RAM usage for running "make test" with test_rbtree and test_interval with range(5,20):

    • old values with bxinterval: 20.2 μS, total 20 s, 177 MB RAM
    • rbtree, plain python: 97 μS, total 105 s, 846 MB RAM
    • rbtree converted to cython: 26 μS, total 29 s, 320 MB RAM
    • rbtree and interval converted to cython: 8.4 μS, total 12 s, 134 MB RAM

Layouts

Current/old design has specific layouts: RawData, PrepData, RawNotchedData. Let's get rid of this entirely and switch to simpler data types that are just collections and counts of a single type. We'll still use strings to describe them, with format:

type_count

where type is "uint16", "float32", or "float64", and count is an integer.

nilmdb.layout.named() will parse these strings into the appropriate handlers. For compatibility:

"RawData" == "uint16_6"
"RawNotchedData" == "uint16_9"
"PrepData" == "float32_8"

BulkData design

BulkData is a custom bulk data storage system that was written to replace PyTables. The general structure is a data subdirectory in the main NilmDB directory. Within data, paths are created for each created stream. These locations are called tables. For example, tables might be located at

nilmdb/data/newton/raw/
nilmdb/data/newton/prep/
nilmdb/data/cottage/raw/

Each table contains:

  • An unchanging _format file (Python pickle format) that describes parameters of how the data is broken up, like files per directory, rows per file, and the binary data format

  • Hex named subdirectories ("%04x", although more than 65536 can exist)

  • Hex named files within those subdirectories, like:

      /nilmdb/data/newton/raw/000b/010a
    

    The data format of these files is raw binary, interpreted by the Python struct module according to the format string in the _format file.

  • Same as above, with .removed suffix, is an optional file (Python pickle format) containing a list of row numbers that have been logically removed from the file. If this range covers the entire file, the entire file will be removed.

  • Note that the bulkdata.nrows variable is calculated once in BulkData.__init__(), and only ever incremented during use. Thus, even if all data is removed, nrows can remain high. However, if the server is restarted, the newly calculated nrows may be lower than in a previous run due to deleted data. To be specific, this sequence of events:

    • insert data
    • remove all data
    • insert data

    will result in having different row numbers in the database, and differently numbered files on the filesystem, than the sequence:

    • insert data
    • remove all data
    • restart server
    • insert data

    This is okay! Everything should remain consistent both in the BulkData and NilmDB. Not attempting to readjust nrows during deletion makes the code quite a bit simpler.

  • Similarly, data files are never truncated shorter. Removing data from the end of the file will not shorten it; it will only be deleted when it has been fully filled and all of the data has been subsequently removed.

Rocket

Original design had the nilmdb.nilmdb thread (through bulkdata) convert from on-disk layout to a Python list, and then the nilmdb.server thread (from cherrypy) converts to ASCII. For at least the extraction side of things, it's easy to pass the bulkdata a layout name instead, and have it convert directly from on-disk to ASCII format, because this conversion can then be shoved into a C module. This module, which provides a means for converting directly from on-disk format to ASCII or Python lists, is the "rocket" interface. Python is still used to manage the files and figure out where the data should go; rocket just puts binary data directly in or out of those files at specified locations.

Before rocket, testing speed with uint16_6 data, with an end-to-end test (extracting data with nilmtool):

  • insert: 65 klines/sec
  • extract: 120 klines/sec

After switching to the rocket design, but using the Python version (pyrocket):

  • insert: 57 klines/sec
  • extract: 120 klines/sec

After switching to a C extension module (rocket.c)

  • insert: 74 klines/sec through insert.py; 99.6 klines/sec through nilmtool
  • extract: 335 klines/sec

After client block updates (described below):

  • insert: 180 klines/sec through nilmtool (pre-timestamped)
  • extract: 390 klines/sec through nilmtool

Using "insert --timestamp" or "extract --bare" cuts the speed in half.

Blocks versus lines

Generally want to avoid parsing the bulk of the data as lines if possible, and transfer things in bigger blocks at once.

Current places where we use lines:

  • All data returned by client.stream_extract, since it comes from httpclient.get_gen, which iterates over lines. Not sure if this should be changed, because a nilmtool extract is just about the same speed as curl -q .../stream/extract!

  • client.StreamInserter.insert_iter and client.StreamInserter.insert_line, which should probably get replaced with block versions. There's no real need to keep updating the timestamp every time we get a new line of data.

    • Finished. Just a single insert() that takes any length string and does very little processing until it's time to send it to the server.

Timestamps

Timestamps are currently double-precision floats (64 bit). Since the mantissa is 53-bit, this can only represent about 15-17 significant figures, and microsecond Unix timestamps like 1222333444.000111 are already 16 significant figures. Rounding is therefore an issue; it's hard to sure that converting from ASCII, then back to ASCII, will always give the same result.

Also, if the client provides a floating point value like 1.9999999999, we need to be careful that we don't store it as 1.9999999999 but later print it as 2.000000, because then round-trips change the data.

Possible solutions:

  • When the client provides a floating point value to the server, always round to the 6th decimal digit before verifying & storing. Good for compatibility and simplicity. But still might have rounding issues, and clients will also need to round when doing their own verification. Having every piece of code need to know which digit to round at is not ideal.

  • Always store int64 timestamps on the server, representing microseconds since epoch. int64 timestamps are used in all HTTP parameters, in insert/extract ASCII strings, client API, commandline raw timestamps, etc. Pretty big change.

    This is what we'll go with...

    • Client programs that interpret the timestamps as doubles instead of ints will remain accurate until 2^53 microseconds, or year 2255.

    • On insert, maybe it's OK to send floating point microsecond values (1234567890123456.0), just to cope with clients that want to print everything as a double. Server could try parsing as int64, and if that fails, parse as double and truncate to int64. However, this wouldn't catch imprecise inputs like "1.23456789012e+15". But maybe that can just be ignored; it's likely to cause a non-monotonic error at the client.

    • Timestamps like 1234567890.123456 never show up anywhere, except for interfacing to datetime_tz etc. Command line "raw timestamps" are always printed as int64 values, and a new format "@1234567890123456" is added to the parser for specifying them exactly.